Found 788 software entries
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Applications
from category: Development Tools
ResEdit 2.1.3
ResEdit is an extensible stand-alone resource editor for the Macintosh computer. It's a powerful tool you can use to speed your software development process and to create icons, menus, and other resources for Macintosh programs and files. ...
Unity-2.6.1 (last PPC version)
Unity is a popular C++ (maybe Java?) game engine, version 2.6.1 is the last version for the PPC platform. This version contains the game engine, an example project, the unity web player, documentation and a script editor. You will need an...
Max/MSP Apps, Patches, Externals & Abstractions Collections (OS9)
Inside MAX-MSP STUFF.sit : (Warning: more than 13,000 files) <<< Documentation >>> MaxGettingStarted.pdf MaxReference.pdf MaxTutorials&Topics.pdf MSP.pdf RTC-lib release notes <<< Max | Msp...
MacASM 1.2
MacASM was the first assembler for Mac. It only supports System 1 to 6 (not System 7 and up). Useful for making apps that will run on 1984 to 1986 Macintosh models. Starting from System 6 in the late 80's, THINK Pascal was a...
Symantec THINK Pascal 4.5d4
THINK Pascal 4.5d4 is the last, and unofficial, version of THINK Pascal released. To make it usable, it needs the included 4.5a1 update and Ingemar's Universal Pascal Interfaces, which are also included - the original interfaces from Symantec...
Super ResEdit 2.4
Super ResEdit is an enhanced version of ResEdit. It lets you edit code resources with a de-compiled view, meaning instead of seeing hex, you actually see the assembler opcode and you can modify it. The code will be re-compiled on...
CodeWarrior Pro 8.x
CodeWarrior Pro 8 is the latest version that will run on a Classic Mac. Pro 7 and later all run in OS X.
BeeHive ADB I/O
CodeWarrior 8 Gold
CodeWarrior 8 Gold includes CodeWarrior IDE 1.4 (plus 1.5b2 as a bonus) with Win32/x86 Support, BeOS Support, Magic Cap Support and of course 68K and PPC Mac OS Support. C/C++ is supported for all platforms. Pascal is supported for Mac...
Macromedia Flash MX 2004
Macromedia Flash is an animation/development suite where the end-user can create animations or simple games.
TattleTech
Adobe Acrobat 3.0
Adobe Acrobat 3.0 for Macintosh 68K + PowerPC is a software program that was released in 1996. It was designed to create and view documents in the Portable Document Format (PDF) on both 68K and PowerPC-based Macintosh computers. Acrobat 3.0...
Microsoft FoxPro 2.5b
FoxPro 2.5 for the Mac replaces the aging FoxBASE+, a product that has been outpaced by Microsoft's cutting-edge DOS and Windows database products. The Mac version not only shares features and core technologies with its PC-based siblings but it...
CodeWarrior Pro 7.0 & 7.1
Metrowerks CodeWarrior has been the predominant platform for C and C++ coding on the Macintosh platform since it displaced THINK C during the PowerPC transition in 1994. As a Mac OS X-native compiler, it remains the only sensible tool for Carbon...
Macintosh Programmer's Workshop 2.0
Imagine the Macintosh without icons. Without dialog boxes. Without the friendly interface we know and love. Imagine a Macintosh with command lines and parameter lists like “link -w -t APPL -c ’????’ Lobo.c.o {CLIBRARIES}...
Visual MacStandardBasic 4.x
Visual MacStandardBasic 4 is a visual BASIC environment for Mac, allowing you to quickly build applications for the Macintosh. It can create 68K, FAT, or PPC applications and supports Color QuickDraw, QuickTime, sound, sprites, and speech...
Python 2.7.14
Last version of Python to natively run under PowerPC OS X (10.5) https://www.python.org/downloads/release/python-2714/
Macromedia Director 8 Shockwave Studio [fr_FR]
Director est un logiciel de création d'applications vidéo (cd-rom, jeux, démos, simulations, tutoriels, ...) pour Windows, Mac OS X, iOS, créé en 1994 et commercialisé par Macromedia puis Adobe...
Turbo Pascal 1.x
Borland's Turbo Pascal for the Macintosh, brought better program writing via Pascal. The original Macintosh used a lot of Pascal code to write things for it. Later on Apple converted to C or C++ and then Objective-C. Pascal was more for...
Tricks of the Mac Game Programming Gurus
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