FDG Arena
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MR 
On: 2023-12-07 17:06:53
On: 2023-12-13 12:01:58
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You’re the game master. A group of adventurers has stumbled into a wandering band of goblins. But how many of the troublesome beasts have they encountered? Too few and the subsequent combat is a waste of precious gaming time. Too many and the characters are unnecessarily weakened for the real part of the adventure. So how many is “just right?”
FDG Arena steps in to help with the answers. FDG Arena is an armed-combat simulation program. You enter combat data for a character and the Macintosh simulates a number of one-on-one combats with various types of “low-level” monsters and tells you how many creatures of the given type are required on average to disable that character.
By the way, FDG Arena has been designed to be usable with nearly any combat system that uses some form of “percent chance to hit” and “percent armour protection.” Since most players will be using the AD&D™ combat system, simple rules for converting AD&D™ characters’ abilities to FDG Arena characteristics have been provided.
(40.25 KiB / 41.22 KB)
/ compressed w/ Stuffit
 1 /  2023-12-07 /  2023-12-13 /  b1325e773b32f1625e7de9e7b414af4db746de5f / 
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Architecture 
 Motorola 68K
System Requirements 
From Mac OS 6.0
up to Mac OS 7.6
Compatibility notes 
Emulating this? It could probably run under: Mini vMac
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