GZDoom
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On: 2023-08-28 15:56:19
On: 2024-12-15 09:36:55
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GZDoom is a Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features, among them:
- 3D floors
- Dynamic lights
- Quake2/Unreal style skyboxes
- True color texture support
- Model support (limited at the moment)
See also: ZDoom, PrBoom, Doomsday Engine, Doom Legacy (Classic/OSX)
(5.91 MiB / 6.2 MB)
Version 2.3.2 PPC (2017) / DMG image
 88 /  2023-08-28 /  2024-07-29 /  7cb80fcef8f84335748a53abd995490e4623cd50 / 
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(6.83 MiB / 7.16 MB)
Version 2.3.2 Intel x32 (2017) / DMG image
 32 /  2023-08-28 /  2024-07-29 /  03fa9bfc5d780bc5c7e5fee8f5fca35db725c238 / 
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(7.45 MiB / 7.81 MB)
Version 2.4.0 PPC (2017) / DMG image
 17 /  2023-08-28 /  2024-07-29 /  1b39e56edfcb22d44d7b10787eb70a809e27895c / 
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(6.92 MiB / 7.25 MB)
Version 2.4.0 Intel x32 (2017) / DMG image
 14 /  2023-08-28 /  2024-07-29 /  82a68bb5c57fcaaa82486391d72a0e3026d69312 / 
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(7.27 MiB / 7.62 MB)
Version 3.0.0 PPC (2017) / DMG image
 58 /  2023-08-28 /  2024-07-29 /  af2284701f22cd6d26872759edd3e607b86430d1 / 
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(6.67 MiB / 6.99 MB)
Version 3.0.0 Intel x32 (2017) / DMG image
 66 /  2023-08-28 /  2024-07-29 /  5e75f3d2770cbf171544d23c27c8c796d3ca8ab5 / 
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(5.49 MiB / 5.75 MB)
/ DMG image
 4 /  2024-11-17 /  d1bc84ef8f97b11aeeadd0e01837f5f10a2abe0c / 
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(5.49 MiB / 5.75 MB)
/ DMG image
 15 /  2024-11-17 /  838a4dc928015757cd903711aead904b49fd2278 / 
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Architecture 
 OSX Universal Binary
System Requirements 
From Mac OS 10.0
Compatibility notes 
Emulating this? It could probably run under: QEMU
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