In this adventure for kids ages three to seven, PBS star Arthur becomes a hero on a class camping trip after the supervisor twists his ankle and retreats to his tent. Arthur and pal Buster embark on a mission to collect the parts classmate Brain needs to build a signaling device.
While the adventure is entertaining, the CD is a bit clunky. The list of items to collect varies slightly, depending on which of three rescue devices (radio, kite, or Morse-code signal mirror) kids choose to have Brain build, but not enough to challenge older players in this age range.
Attempts to enrich the CD with extras, such as a nature notebook that doles out facts on plants and wildlife, seem feeble: Our notebook had just three entries after we completed the game. The minigames are lame as well. For example, kids guide Arthur up a cliff and through a dark maze, which requires trial and error rather than smarts.
Overall, the educational aspect is nearly nil, and even the entertainment value is a bit thin.
Shepherd, Carrie. (February 2001). Kidz Stuff. MacAddict. (pg. 65).