When AppleTalk was first introduced, Apple's Bert Sloane wrote and released (into the public domain) the first game specifically designed for multiplayer use on an AppleTalk network. That version of MazeWars enjoyed a brief spurt of popularity, but not lasting success, since people with AppleTalk networks were usually too busy LaserWriting to stop and play games. MacroMind has taken the original idea a step further, added a number of unique features, spruced up the action with some VideoWorks animation, and released the first commercial AppleTalk game, MazeWars+.
MazeWar+ can be played In three different ways: through AppleTalk, as in the original version; over telephone lines, using modems; and in single player mode against the computer. The premise of the game is simple: You are a character in either a one- or four-level maze, and together with your remote-controlled robot friend (or enemy), you must fight your way through waves of attacking opponents. Those opponents are other players on the network, or a friend on the other end of a modem link.
Each player chooses a character type (yellow cab, Macintosh, boot, eyeball and others) and a type of robot (does it follow your orders, or will it be a blind, ruthless killer that destroys whatever gets in its way, including you?). Both overhead and head-on three-dimensional views help keep the enemy in sight, as well as monitor your own position. Player movement can be accomplished through either the mouse or the keyboard, and the response time is incredibly fast, even when communicating through modems. When an opponent is in sight, press the space bar to launch an animated missile, which explodes in a cloud of smoke upon impact. During the course of the game, messages can be sent to other players; for example, to thank them for blowing your character to smithereens. Various status windows keep players informed of what player is on what maze level, what messages are being sent to you from other players, and your current score.
MazeWars+ has an unusual licensing agreement: You're allowed to give one copy of the program to a friend, in order to have someone to play it with. An extra printed disk label is even enclosed for the copy. Although it can get a bit dizzying coordinating everything that can be controlled, the game can become quite addicting once you have the hang of it. If you want a game to play solo, there are better choices than MazeWars+. If you want some entertainment for an AppleTalk bash, or want to have fun with a modem friend. MazeWars+ is the only game in town.
Biedny, David. (November 1986). MazeWars+. MacUser. (pg. 47).