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Zoo Tycoon is a zoo simulation video game putting the player in control of their own fictional zoo business. The gameplay formula introduced in the original Zoo Tycoon in 2001 received updates throughout the series, but its theme and main motifs remain unchanged: Players must build, expand, and/or upgrade a zoo by purchasing animals, creating suitable animal habitats, and allocate staff and resources for animal maintenance and care. As the ultimate goal of the game is revenue, players must also provide for visitors by building food/drink stands, sanitary facilities, picnic areas, and an aesthetically pleasing environment. Higher revenue is generated by keeping both animals and visitors happy.
Zoo Tycoon features three modes: Scenario, Challenge, and Freestyle. The Scenario mode puts players in control of a preset scenario in which they have to accomplish multiple objectives within a time period. New items are unlocked as the scenario progresses. The Challenge mode, first introduced in Zoo Tycoon 2, resembles the Scenario mode in that the player is in a preset scenario with limited funds and must accomplish certain goals. It differs in that this mode is not progressive. The Freestyle mode differs in each game, but usually leaves the player free to build a zoo from scratch however they see it.
ZooTycoon.toast_.zip (458.34 MiB / 480.61 MB)
Zoo Tycoon / Toast CD image, zipped
3557 / 2014-12-21 / 2017-07-16 / 5ed6fc14b99a5c7fc9094d3b375924714843ca28
ZooTycoonMarineMania.zip (448.61 MiB / 470.4 MB)
Zoo Tycoon Marine Mania Expansion / CD ISO image, zipped
1300 / 2014-12-22 / 2017-07-16 / fd5695794367704cd51641c44360787d72c30ea1
Architecture: PPC (Carbonized) / 233 MHz or faster PowerPC G3 or G4
Mac OS 9.2 or Mac OS X 10.1 - Mac OS X 10.4
At least 128 MB of RAM
At least 600 MB of free disk space
A graphics card that has at least 16 MB of VRAM
Emulating this? It should run fine under: QEMU