Following the current trend of popular shareware going commercial, the venerable classic Dungeon of Doom (the latest — and last — version is 4.0...) has been reincarnated commercially as The Dungeon Revealed.
Although gameplay remains pretty much the same, the game has been redesigned and enhanced with some 20 digitized sounds (my favorite is the hero's “oh-oh" whenever a potion wears off or a sleeping monster awakens), Other changes include hidden vaults loaded with goodies, gatekeepers that keep you from going down the stairs, a new weapon, a new ring and a new look for zambits and necromancers.
Mac II users can take advantage of their larger screens by moving the playing window around. And the game, for all its sophisticated sounds and action, still runs on a plain 512K (running System 3.2 only).
Even more exciting — for some — is the fact that the source code for the entire program is also available. Written in Lightning C, Dungeon Revealed can be used as an object lesson on how to program a fast-action, complicated game. The source code sells for $45 and is only available to registered owners of the game.
There is also a 13-page hint book ($3.25), which players with a low tolerance for repeated dying might want to order. Most of the hints apply to the shareware version, too.
Valiulis, Dave. (February 1988). The Dungeon Goes Legit. MacUser. (pgs. 56-57).