A good arcade game excites in us those animal instincts of flight or fight. The best of them keep us poised between the two. Step On It!, Casady & Greene’s latest game, offers plenty of features devised to keep you on the edge.
You’re a little guy who is trapped in a 100-level world. Your goal in each level is to get a key to open the door to the next level. Keeping you otherwise engaged is an assortment of charming bad guys, from weird, wheelie gizmos to bugs to kids with beanies and ray guns. Watch out — three strikes and the game’s over. You also race against the clock and gather bonus points based on time left for each level.
To reach your goal, you have to make or break the blocks in each level. Your armament to get rid of bad guys includes an arrow for single shots and a ball that hits everything in its path. There are plenty of power-ups: bonus points, extra time, more weapons, and bonus multipliers. There are also goodies hidden within blocks that must be broken in order to get to them. Two-player games can be run either cooperatively or competitively.
At first, the embarrassment of riches, on top of the race against the clock and the three-strikes limit, can make for a panicky experience. Also, the three strikes rule makes it impossible to cover all 100 levels without saving your game and restoring (even though the early levels are too easy).
Patience, grasshopper. Once you’re used to the controls, and get beyond level 18 or so. Step On It! kicks into addictive mode. The only weirdness that interrupted our gameplay was that we couldn’t open and save games on a level screen or on the scoring screen — you’ll have to pause before saving. Overall, Step On It! will take lovers of true Mac games into that happy edge of fight or flight.
Tafel, Kathy. (March 1997). Step On It! MacAddict. (pg. 80).