The Story So Far...
The invasion has begun! Only you can save Simian City! You play Darwin, and you just got a postcard from your favorite uncle Bonzo who lives in Simian City. He writes that all the apes have been captured to be slaves and that they need your help to regain control of Simian City.
You've always admired your uncle for the adventures he's had, and have always wanted to have some adventures of your own, and it looks like you'll get the chance!
But this task won't be easy. In order to get to Simian City, you've got to have a map. And, the map has been broken up into many pieces and has been scattered through time. You must seek out the map pieces in different time periods throughout history, but of course there's going to be plenty of obstacles in your way! Once you get all the pieces you've got to go rescue Simian City and its inhabitants!
Features
- Multiple layer parallax scrolling
- 16 bit colour
- Smooth 30 frames per second
- A new hero, Darwin, with a lot of new tricks
- Ballistic bananas to take out your enemies
- And much much more!
- (Fantasoft)
Registration information:
Name: Test
Code: 678279507
See also: Monkey Shines
(276.56 MiB / 290 MB)
/ compressed w/ Stuffit

38 /

2020-09-12 /

2024-08-06 /

1955a5f05a9e1b50201ad578e01066dab8af49c7 /

/
Architecture 

IBM PowerPC
System Requirements 
From Mac OS 7.5
up to Mac OS 9.2
Compatibility notes 
System Requirements
Minimum Requirements
Although Gorilla Warfare will run on any Power Macintosh, we suggest a minimum 200 MHz 604e and Rage Pro Graphics chip or card and 15 MB of available RAM. Minimum System configuration is Mac OS 7.5.3. Gorilla Warfare requires a PowerPC processor and will not run on older (68030, 68040) Macs.
Suggested Requirements
PowerPC G3 with 15MB available RAM, running MacOS 8.1 or newer. Plays really well on iMac and iBook.
Emulating this? It could probably run under:
SheepShaver