Apteryx II
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MR 
On: 2020-09-12 08:59:34
On: 2024-09-01 22:10:49
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Apteryx is an action / puzzle game which requires both quick reflexes and strategic thinking. The goal of the game is to make your way through 11 levels. You will collect a variety of weapons, but in many situations the best strategy will be simply to trick enemies into crashing into each other.
Your path will often be blocked by force fields, which can only be destroyed by manipulating an enemy drone into crashing into the switch that controls the field. In the early game, this can be done simply by tricking the drone into crashing into the switch while chasing you. Later on, you will collect weapons such as the tractor beam and repulsor that can be used to move enemies around.
Back when I was in college, I took part in the iDevGames 2002 Macintosh game-writing contest. Apteryx was my entry. The original was written in about six weeks, and did not run on Mac OS X.
After learning to use the SDL graphics library, I decided to re-make Apteryx using SDL, which will allow it to run on nearly any OS. Apteryx II is the result. It is a fully playable port of the old game, minus a few niceties like mouse control and key customization.
- (Zahniser.net)
(3.88 MiB / 4.07 MB)
/ DMG image
 9 /  2020-09-12 /  81f4504d9540a834df3c845a2fb6c6404be59b0b / 
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(3.36 MiB / 3.53 MB)
/ Zipped
 1 /  2023-12-08 /  2024-09-01 /  4b087b0ccb445d34a8985263a75eda7cdfedc0b6 / 
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Architecture 
 OSX Universal Binary
System Requirements 
From Mac OS 10.4
up to Mac OS 10.10
Compatibility notes 
Emulating this? It could probably run under: QEMU
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