MotoSfera simulates the motion of a ball over a 3D surface. You can choose between three different surfaces. The best one, I guess, is
Every click increases or decreases the set value of one step. Don't keep the mouse button down for a continuos decreasing (increasing) because I'm not able to recognise this situation (sigh).
After you set up the initial speed, just click on the Ok button. Then you can select the surface you want (Functions menu) and the program will start. You can have fun by setting different values of friction or different masses for the ball (menus Mass and Friction).
If you select zero friction (Zero under the menu Friction) the ball will never stop (I hope?) untill you don't click on the menu bar.
Motosfera-970922.zip (757.27 KB)
Motosfera version 970922 with PDF docs / Floppy disk DSK image, zipped
3 / 2017-12-27 / ef2f1ec8d7d6b8b15ebf8df2d322f90207dd66d2
The program has been written in Think Pascal.
• Mac Plus (system 6.07, system 7.0)
MotoSfera comes in three versions:
If you own a Mac Plus, Classic, a 512K or even the proud 128K, just use MotoSfera.10. It has been compiled for the 68000 µProcessor.
Emulating this? It should run fine under: SheepShaver