Found 54 software entries
in
Misc
from category: Development Tools
Apple Developer CDs 1992
Inside Macintosh CD-ROM
Sprite Animation Toolkit
Sprite Animation Toolkit (SAT) was a popular graphics library used by many games. It supported THINK Pascal, THINK C, and both C and Pascal in CodeWarrior. It required CodeWarrior for creating PPC-native programs. Some games that utilized SAT...
Mac Game Programming
Are you an avid Mac fan, itching to try your hand at game development on your Mac? If you have a working knowledge of programming, this book is the guide you've been searching for. Covering the components that make up a game and teaching you to...
The Lund Simula System Release 4.11, Freeware version for Macintosh/MPW
The archive file contains a clean installation of MPW 3.3.1 and Lund Simula v. 4.11. Setup disks for MPW and for Lund Simula are not included. Required software: A text processor that can display the RTF format. The documents...
Learn C on the Macintosh
Learn C++ on the Macintosh (Symantec C++ Programming For The Macintosh)
ThreadLib
From the project documentation: Thread Library is a free library, for use by Macintosh software developers, that implements cooperative multiple thread execution within a single application. Thread Library... does not require any...
ShowInitIcon
This code is intended to let INIT writers easily display an icon at startup time.
Apple develop Bookmark CD Issue 24 (December 1995)
Contents ======== About the Bookmark CD develop develop issues 1-24 Preliminary Articles Timing Code New System Software Extensions ColorSync™ 2.0 SDK Display Manager Development Kit File System Manager SDK ...
Apple develop Bookmark CD Issue 26 (June 1996)
Apple develop Bookmark CD Issue 25 (March 1996)
WebKit 1.0 SDK
SpriteWorld 2
SpriteWorld is a collection of routines Mac programmers can use to implement smooth, fast sprite animation in games and other applications. SpriteWorld 2 is an updated and reworked version of the original SpriteWorld, which was written by Tony Myles...
CODE Editor for ResEdit 2.1
The file “CODE editor for ResEdit 2.1” contains a ResEdit 2.1 (or later) RSSC resource that adds a disassembly viewer to ResEdit to handle CODE and code-like resources. This allows you to view code resources as assembly code...
After Dark 3.0 SDK
Doom I/II and Ultimate Doom Source Code (Mac and DOS/PC)
OpenGL SDK
OpenGL SDKs from Apple for building OpenGL applications. Includes headers, libraries, documentation, and sample code/applications.
Macintosh CommToolbox 1.1
aete Editor for ResEdit
This file «ResEdit aete editor» contains RSSC resources that add an editor for Apple Event Terminologies to ResEdit. Apple Event Terminologies are resources of types 'aete' and since Apple Event User Terminologies have almost the...
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